- Game currencyRuntime Credits
- Earned from missions, street finds and district activities. Spent on gear and cosmetics. It never leaves the browser and is never converted into anything.
- Gameplay statsCompute · Signal · Nerve
- Raised by finishing missions in the Validator Foundry, Builder Underground and Entropy Arcade. They gate harder missions. They cannot be bought.
- Progression itemsFragments
- One per district, awarded by its final mission. Hold all three to unlock Execute Greatness.
- Solana token identity$GtolyEXE
- The project's token identity. Owning it does not complete missions, grant fragments, raise stats or change any outcome in the game.
No farming loop
Free play in each district moves Runtime Credits only, and only so much per day — the Foundry sends you home, the Underground calls it a night, the Arcade's counter closes. Stats and fragments come from missions, which are gameplay you finished, not variance you survived.
After Execute Greatness
You get a completion record stored in this browser (and your account's cloud save when signed in). It is a game record — not verified onchain, not a claim, and not a promise of any token reward. Token claims are unavailable in this build.